Random Adventure Roguelike II v1.3.57
ArchisonAbout this app
Developer Description
A modern old-school text-based game inspired by MUD, rpg, and Roguelike genres.
A solo indie-dev aims to bring an old-school style to modern day Android devices. This is accomplished with an easy to understand interface, a few iconic buttons, and several information screens. Players are empowered to navigate a proceedurally generated world full of danger and treasure.
Embark upon a quest to defeat The Tyrant, a infamous villain who has spread evil far and wide. But, is The Tyrant the greatest evil in existence? Will killing him really save the world?
Explore endless islands, craft your equipment, potions, materials, tools, bombs, and more! Learn a plethora of magic spells, improve your skills, and capture monsters to train them as your pets! Collect all the plants, fish, ore, and insects! Obtain the favor of the merchants, helpless townsfolk, or even the King! Slay bosses! Obtain the best gear you can… and much, much more!
Made by one developer (who is aided by an active community in Discord), the game continues to update and improve, regularly adding more content.
The text-based design allows visually impaired and blind people to play by using the Talkback tool.
PLEASE HELP ME IMPROVE
If you have any suggestions, doubts, ideas, bugs, etc... please join the Discord channel: https://discord.gg/8YMrfgw or the subreddit: https://www.reddit.com/r/RandomAdventureRogue
CREDITS
· https://game-icons.net/ I’ve been using icons from this site, thanks!
· KolyaKorruptis is the Reddit user who made the brand new logo for the game and also gave some quotes for the Villagers.
· If you like the music, you can check for more from Archison (me :p) here: https://soundcloud.com/archison/
· Reddit and Discord community and all users who have been emailing me for the last few years… without your support I wouldn’t have had the courage to make RAR II… thanks :)
What's New
- Fixed one of the few issues related to language change
- Now, Ranged weapons appear in the Cemetery!
- Added Main Menu link to RAR Islands!
Version Information
- Version
- 1.3.57
- Downloads
- 5K+
- Updated on
- Nov 18, 2025
- Released
- Sep 30, 2019
- Requires
- Android 5.0
Statistics
Google Play Rating History
Rating Distribution
Downloads Over Time
Random Adventure Roguelike II has been downloaded times. Over the past 30 days, it averaged downloads per day.
Shaded area shows 30-day prediction based on historical trends
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Random Adventure Roguelike II - Google Play Rankings
Top Rankings
| Rank | Country | Category | List | Change |
|---|---|---|---|---|
| — |
Ranking History in
No ranking data available yet. Rankings are updated daily.
#67 in Top Paid Role Playing in United States
#89 in Top Paid Role Playing in Vietnam
#91 in Top Paid Role Playing in Saudi Arabia
#92 in Top Paid Role Playing in Turkey
Random Adventure Roguelike II users say on Google Play
This has lowkey been my favorite game lately. It's not a hard game, but it is fun to discover new places and recipes for things and collect cool monsters as pets to fight with. It rewards good planning, memory and good character builds in a way that is fun to play in multiple different styles. Also, there is no wiki so you actually have to experiment a little for yourself. Highly underappreciated game imo and has a good soundtrack with addissional in game collectibles that unlock new tracks.
loved RAR... so just purchased 2 to support dev.... excited about v3 👍 ...v2 looks richer than v1 for sure
A decent time killer, but I have my gripes with it. For starters: Balance. Oh my Lord balance. It's unfortunate the amount of money that must be spent with a new character just to get started. The food in game does very little for your hunger, which makes paying for bars and taverns required. Save game handling is an issue too, and if you have more money than required for an inn, deposit money and then die, your save is reverted and you lose half the money you had before depositing into bank.
Leveled to 11, getting 1 hit killed by level 8 monsters. Monsters still damage you AFTER you kill them. Expensive tools fail *ninety percent of the time. Armories are understocked and underpowered by 40%. Inns are overpriced by 2x. This is what it feels like to parachute into a live minefield. No options and no fun.
Somebody needs to COMPLETELY redo the item prices. Or the gold drop rates. I am SUPER tired of dying because I cannot afford a bloody night at the Inn or a meal. Seriously this game lacks anything resembling balance between item drop rates, prices, and costs.
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