Quest of Dungeons vVARY
David AmadorAbout this app
Developer Description
Quest of Dungeons is a turn based roguelike featuring a 16-bit retro look
148Apps: 4/5 "Sarcastically difficult"
Quest of Dungeons is a turn based dungeon crawler game featuring a good old 16-bit retro artistic look.
An unspecific evil Dark Lord has stolen all the light, so your mission is to enter his lair and defeat him. That's it, now go get him.
By playing as either a Warrior, a Wizard, a Assassin or a Shaman you have to traverse dungeons, defeat enemies and loot everything you can in order to survive. You can learn new skills in Tomes you find along the way and buy/sell items at shops.
The entire game is procedural so you won't find items/enemies in the same place each time you play.
Features
-Procedural dungeons
-Procedural weapons
-Boss encounters
-Quests
-4 Difficulty levels
-Permadeath - Once you die, game over man, game over!
-Shop - buy and sell items/weapons
What's New
-Updated to Target Level 36 with minimum API 21 now.
-Updated OGG/Vorbis SDK older versions with a higher quality floating-point precision rate which should yield in higher quality sound.
Version Information
- Version
- -
- Downloads
- 10K+
- Updated on
- Jul 27, 2025
- Released
- Aug 25, 2014
- Requires
- Android Varies with device
Statistics
Google Play Rating History
Rating Distribution
Downloads Over Time
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Quest of Dungeons users say on Google Play
Would like to see an easier way to play caster, constantly switching to and out of a spell is absolutely tedious. Also, a way to shrink the borders so you aren't accidentally tabbing out constantly by hitting minimize functions on your phone. Ppl in the reviews are saying it isnt "balanced" without knowing what it means , this isn't a multiplayer game, this isn't World of warcraft, there are not multiplayer engagements or PvP functionality. The gameplay is fun and addictive that's that
The game itself is great. It's strategic, the different classes give good flavors, it looks and feels nice, etc. More than worthy of the 2 dollar price tag. However, after upgrading my phone to the LG G3, sometimes floors would lack bosses or a shop. Sometimes doors required two keys as well, although I don't know if that was a bug or just something I never ran into before. It did start freezing on me, but deleting and re-downloading the app fixed the problem. Pretty good overall.
It would be nice to have previous stats recorded somewhere. And not that I need achievements, but don't tell me in-game when I've unlocked one then not let me check them. Lastly items say things like "Magic +2" without any reference as to what that Stat does or the scale of how big an impact it should have. Takes the point out of the game considering it's a roguelike
Its a fun game for about 5 minutes. There isnt really much balancing and picking up a different looking item just to find out its named, "weak(insert weapon/armor/shield)" is lack luster. Gold balancing is another issue. Picking up the increasingly rare gems doesnt feel worth it, since you could pick up a shiny rock or a triple emerald quartz square diamond and they both sell for 15 gold, while the items the shop keeper offers are low tier items that cost 10k or more. Overall its a 4 chicken feet
Its boring. I played a game caled dungeon up with similar sprites that was pretty cool. Thats why I thought this game would be cool but it really seems like just a lazy rip off thats not even as good.