Fateful Lore v2.1
Stonehollow WorkshopAbout this app
Developer Description
Explore, fight monsters and save the world in this retro-inspired, 8-bit RPG!
Fateful Lore is an all-new retro-style role-playing game by Stonehollow Workshop! Inspired by old-school, 8-bit JRPGs, Fateful Lore is a nostalgic adventure that will delight fans of the genre!
Features:
* 2D Retro RPG for Android
* First-person, turn-based battles
* An enormous open world to explore
* Beautiful pixel art graphics
* Wonderful chiptune soundtrack
* Numerous optional dungeons to explore
* Plenty of loot to find
* Save anywhere
* Autosave feature in case you forget to save!
* Quest log to remember what you did the last time you played
* Awful puns about wells in every town!
* Around 8 hours of gameplay
Seizure Warning:
This game contains flashing effects that may make it unsuitable for people with photosensitive epilepsy or other photosensitive conditions. Player discretion is advised. Flashing effects can be disabled in the options menu.
Version Information
- Version
- 2.1
- Downloads
- 10K+
- Updated on
- Dec 6, 2023
- Released
- Apr 29, 2020
- Requires
- Android 5.1
Statistics
Google Play Rating History
Rating Distribution
Downloads Over Time
Fateful Lore has been downloaded times. Over the past 30 days, it averaged downloads per day.
Shaded area shows 30-day prediction based on historical trends
Historical data collection started recently. More data points will be available over time.
Fateful Lore users say on Google Play
I've had this on my phone for a while now, getting through the story bit by bit (parenting tends to cut game time short, lol). I waited until I'd finished so I could give a fair review, and.. I'M ASTOUNDED! This game is a phenomenal, bite size RPG that can be enjoyed at ones own pace, and completed in about 8-10 hours. It's extremely simple, but that's honestly one of it's strongest points. 1 character to play means you don't spend hours customizing a party, and you can simply enjoy the story.
Im at level 20 played for 20 hours it's pretty dope. I like seeing what new things I can get, from exploring. I wish the potions where stacked. Instead of having multiple potions spread, in the items menu. Also I wish there was a weakness system with spells. The earlier magicks have no use, because you do more damage with your regular attacks.
I hate the bland backgrounds when you're in a fight. Should've made landscape backgrounds that show the terrain
It's kind of fun for a bit, like a low budget old school RPG. Until you realize there is really nothing to it besides grinding until you can buy the good weapons, go to the next area and start grinding again. If there were different weapons with more interesting stats and more variety of enemies and battles it would be a good little game but right now it's about the bare minimum for an RPG.
Do i need to be bombarded by enemys? AND WHY DOES A BAT OVERPOWER A WARRIOR?