Margonem Adventures v2.4.7
GarmoryAbout this app
Developer Description
Dungeon crawler with elements of deck building
Margonem Adventures is a free-to-play pixel-art RPG packed with monster battles and strategy. Dive into the roguelike adventure, where you hunt down powerful creatures, gather loot, and level up your character to face even tougher dungeons. You’ll explore dark, dangerous lairs, fight in real-time, and use strategic card plays to defeat your enemies.
Prepare for an epic journey, full of magic and mystery, where every decision could shape your fate.
What's New
In-app purchases
$0.99 - $114.99 per item
Version Information
- Version
- 2.4.7
- Downloads
- 100K+
- Updated on
- Jan 8, 2026
- Released
- Jan 27, 2023
- Requires
- Android 9
Statistics
Google Play Rating History
Rating Distribution
Downloads Over Time
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Margonem Adventures users say on Google Play
5 star for it's unique game play, and one of the first of it's kind to reunite so many things into one, I think had it been released in the 2000s it would've been 1 of the best MMORPG of all times..
very promising, though lacking some actual juice in terms of dungeon crawling. matches are very linear, nothing else to do other than aim and fire, though this is a new game so I'll give it a considerable rating. you could add more rooms that leads to other directions, secrets entrances, treasure chest for bonuses inside the rooms etc to make matches worthwhile inside of being a long corridor that becomes repetitiv. also please add control settings, even just adjustable sensitivity would be nice
Ok, the developer does respond and will try to help you, which is a plus. I had issues getting into the game but they helped me. Now that i got to play it, it's not what i expected. It's pretty fun, but the online element i personally don't like. It's setup like a gacha or hero summoning game when there's no need for it. It's got an energy system that's unnecessary. This should be a game with options to watch ads and maybe have a couple micro transactions and that's it. It's fun but not for me
Gonna keep the game but it's not quite ready yet. Only slightly playable, but what I did play tells me it's gonna be a great game.
Concept is fun, but level design is extremely boring and enemy placement makes the gameplay tedious. Avoiding projectiles from wizards and archers while backstrafing constantly to attack the melee enemies is boring. A dash button to avoid their rush attacks could improve that aspect of the game somewhat, but the overall gameplay loop would still feel quite unrewarding. Most of the cards don't give you cool powers, but just minor stat boosts. Good idea, bad execution.
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