Invasion of France v6.2.2.0
Joni NuutinenAbout this app
Developer Description
German Blitzkrieg through France: Seize the harbor cities before capturing Paris
You are in command of the German WWII armed forces (tanks, infantry, and air force units), and the object of the campaign is to concentrate your mobile forces enough (blitzkrieg) to push through the center of the map to first seize three key port cities (Calais, Boulogne, and Dunkirk) to cut off the British forces rushing into Belgium to meet the expected German main attack there. After controlling the three port cities, the second phase requires turning south with your exhausted divisions to capture Paris as quickly as possible to finish the campaign.
NOTICE: the above lays out special victory condition compared to most scenarios.
While Erich von Manstein was formulating new plans for the invasion of France, Heinz Guderian was lodged nearby. Manstein was considering a move north from Sedan, directly in the rear of the main Allied mobile forces in Belgium. When Guderian was invited to contribute to the plan, he proposed that most of the Panzerwaffe should be concentrated at Sedan... Even when adapted to more conventional methods by the German HQ, the new plan provoked a storm of protest from the majority of German generals. They thought it irresponsible to create a concentration of forces in a position impossible to adequately resupply, along routes that could be cut easily by the French. If the Allies did not react as expected, the German offensive could end in catastrophe. Their objections were ignored and Franz Halder argued that, as Germany's strategic position seemed hopeless anyway, even the slightest chance of decisive victory should be grasped.
- Karl-Heinz Frieser in The Blitzkrieg Legend: The 1940 Campaign in the West
FEATURES:
+ Historical accuracy: Campaign mirrors the historical setup as much as possible within still being fun and challenging.
+ Much re-play value, as countless smaller aspects (terrain, weather, initial locations, etc) vary in every single play-through.
+ Good AI: Instead of simply attacking on direct line towards their target, the AI opponent balances between strategic goals and smaller tasks like encircling nearby units and supporting their own supporting units.
+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of houses), decide what is drawn on the map, and much more.
+ Inexpensive: The German invasion of France - a WWII campaign called Fall Gelb (Case Yellow) - for the price of a coffee!
For a no-commitment look at the mechanics, grab the game "Cobra: US Breakthrough Strike" -- full play-through available at no charge.
What's New
+ Half a dozen new settings: Disable Cliffs (off by default), flip initial bombardment markers on/off, alter red pattern on enemy-held area, vary how much main dialog gets color-shaded by event type, alter size of unit-icons by the number of HPs or MPs
Version Information
- Version
- 6.2.2.0
- Downloads
- 1K+
- Updated on
- Dec 14, 2025
- Released
- Jun 26, 2014
- Requires
- Android 5.0
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Invasion of France users say on Google Play
Great game
Great game except for the constant crashing. Galaxy s4
The movement scenario is too slow. I can see keeping the armor to only two at a time, but the infantry is limited to only one movement point at a time. Joni, you need to re-visit the actual scenario as it played out in 1940. The German Armies moved a whole lot farther and faster than this game is allowing.
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