Maze Machina v1.0.13
Arnold RauersAbout this app
Developer Description
A turn based swiping puzzler.
In Maze Machina you play as a tiny hero trapped by the evil Automatron in his ever-changing mechanical labyrinth.
Jailed for the Automatron’s amusement and bound by his electric force, you have to use the tools and tricks that the labyrinth is offering you to overcome it’s endless dangers. Instead of conflict only smart decisions and clever moves will allow you to escape.
Maze Machina combines a simple turn based swipe to move mechanic with a tile based item system that allows for endless combinations of tactical attack, defense and utility moves on a small 4x4 grid. Short game sessions allow for quick bursts of tense gameplay which you can hop in and out of at any point. In various modes and high score challenges you can measure your skill against other players.
Features
- Simple swipe to move gameplay
- Deep tactical tile based item system
- 5 distinct game modes
- 5-10min game sessions
- Online high scores and leaderboards
Visit www.tinytouchtales.com & www.maze-machina.com to learn more.
What's New
In-app purchases
$0.99 - $1.99 per item
Version Information
- Version
- 1.0.13
- Downloads
- 100K+
- Updated on
- Dec 3, 2025
- Released
- Jan 14, 2020
- Requires
- Android 5.1
Statistics
Google Play Rating History
Rating Distribution
Downloads Over Time
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Maze Machina users say on Google Play
Another excellent game by Rauers (try ENYO too)! It's a carefully designed compact turn-based strategy puzzler. The gameplay is simple at first but ramps up the complexity by unlocking a skill ladder. It felt a little grindy at first trying to unlock the first cheese and stamina upgrades, but after that it's easier to progress. Note that a purchase is required to go beyond the first 10 tile types (~2hr play). One request: please show the scrap metal amount on the end screen.
Incredible game that serves as an example of how one game mechanic can destroy the entire experience. The concept of stamina, or limited turns, serves no real purpose other than basically make the player rush to the exit and not enjoy the very elaborated combat, which could be expanded (for example the key instead of already being there, and enemy should spawn with it). A shame because it plays, feels and sound excellent, even the menu has great animations and style.
This game has the unique gameplay and visuals of an Arnold Rauers game, but is very annoying, not just because of the more luck based gameplay than his other work, but because you can't choose not to use an item on a tile. The game runs on stamina and you don't have much of it. So whenever the quickest route to the exit involves wasting one bit of stamina to unnecessarily shoot an enemy with a bow that wasn't a problem, as an example, it can be a pretty annoying if enough runs die this way.
Beautiful game, great graphics, love the steampunk feel but it is just confusing I understand HOW to play the game from the instructions but I just don't get it, seems to run on luck more than skill, no real reason why the tiles change. Love the game really but I have to uninstall because of the confusion
I donated 1£ since the game was pretty nice. Unfortunately, it's only after few more games that you figure out you need to spend 2£ to unlock the cog storage and have the possibility to fully play it. Honestly, I think this is something that should be advised BEFORE and very CLEARLY. It's not for the money at all, I was even thinking to buy the full fame. It's just the fraud feeling that is very frustrating.
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