Card Crawl Adventure v1.0.186
Arnold RauersAbout this app
Developer Description
A solitaire style roguelike deckbuilding card game.
In this single player card game you travel the world to visit cozy Taverns, play against devious monsters and loot shiny treasures.
By drawing a path across your cards you combine them to create powerful attacks and magical spells. Collect and improve your cards, equip powerful items and refine your strategy. Each character comes with its own cards and effects which will challenge your wit, courage and resourcefulness.
All adventures are randomly generated and every week you are invited to join the Weekly Tavern Crawl to compete with other adventurers around the world on a unique journey through the taverns of Card Crawl.
Features
- visit Card Crawls taverns
- based on Card Thiefs pathing puzzle mechanic
- roguelike deckbulding
- short and engaging gameplay
- weekly competitions
Learn More about Tinytouchtales & Card Crawl Adventure at www.tinytouchtales.com
What's New
In-app purchases
$0.99 - $4.99 per item
Version Information
- Version
- 1.0.186
- Downloads
- 100K+
- Updated on
- Oct 6, 2025
- Released
- Aug 2, 2022
- Requires
- Android 5.1
Statistics
Google Play Rating History
Rating Distribution
Downloads Over Time
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Card Crawl Adventure users say on Google Play
The rules are way more complicated than the original Card Crawl or Card Thief (which, I love both) - but there's tons of fun combos and interactions that let you pull some pretty wild stuff. Plus the whole thing has this weird sort of meta-narrative where you're a brave adventurer delving dungeons and fighting monsters, except all that's happening in a card game you're playing against the bosses as you drink them under the table and skip out on the tab.
Arnold Rauers is a very talented and creative guy. I love his games too death, but my favorite is Card Thief. This game's mechanics are similar is many ways to the aforementioned, but much more confusing in their presentation. I don't mind complexity and maybe I am missing something, but I am unable to feel the same level of tactical control I do with his other games.
I love all this Dev's games, for the most part. This one is quite challenging, but not so hard it isn't fun! The tutorial makes it seem very challenging and like another reviewer said, like a bunch of games in one, but once you start playing it's not too hard to learn. I think the tutorial needs to be tweaked so it's not so much of an information dump at once. Also, the shuffling transitions are... Too.... Slow....
Eh. Its alright. Nice art style but tutorial froze and I had to work it all out on my own. Had a few fun games but it came clear that there are many levels you just can't complete simply because the game hasn't given you the cards or stats to beat it. And once you're in a game if you surrender you have to restart the adventure all over and you can't even go back to taverns you've completed to get all the achievements. Has potential but needs work.
Well aside from many rating being OBVIOUS bots.. It is a glorified demo, some cards deal more damage than they state they do, leading you to lose when you shouldn't have, and the chest you gain from connecting map fragments simply never appears. Heck, an entire game mode is gated behind money.. Don't bother with this game, find something more worth your time